It is still within the Rift and is therefore governed by Riften. The next room is Wyndelius' chambers. At the top of the stairs, a draugr is waiting. User Info: System ID 2oo1. Sublocations Shroud Hearth Barrow Wait until the spears retract back into the wall and proceed through without incident. - posted in Skyrim Special Edition Technical Support: I have no idea why and im starting to get frustrated. Hold Stepping on the grate will cause it to collapse and dump you in the water. The tripwire can be used to kill the draugr, or simply jump over the wire to avoid the hassle of running through the swinging blades. Once you have the Sapphire Dragon Claw go back to Shroud Hearth Barrow to the puzzle door room. Just past the gate, to the right, is an alcove with a large urn on one side and a random filled soul gem and random dagger on a shelf on the other. When your plundering is complete, head down the platform stairs. Note which totem is revealed in each alcove from left to right (Whale—Eagle—Snake—Whale). Ivarstead is a Location in Elder Scrolls V Skyrim. Site Map Reference (UESP: Skyrim Map): 79476, -62330. Back across the bridge and up the stairs you will find a pressure plate in the middle of the room that seemingly does nothing and four rotating totem pillars. If you are trapped in the room, try the following: Open the console, click on a gate with mouse, then type. The tunnel ends in another pull chain and secret door. Some of the town's residents believe the barrow to be haunted. The next puzzle door is: Whale, Hawk, Snake, Whale. ShroudHearthBarrowExteriorShroudHearthBarrow01ShroudHearthBarrow02. Ivarstead is a small milling town located at the base of the Throat of the World.The town is located on the shores of Lake Geir, with one of the forks of the Darkwater River powering the sawmill on its way to join the White River.The town consists of five buildings and has Shroud Hearth Barrow just to the east, overshadowing the town. Activate the levers closest to the door to open the iron gate on the other side of the passage. In the next room, there are doors on either end. The great hall you enter has a large stone temple in the center and thirteen sarcophagi arranged around it—a bad omen. Before you leave, there is a burial urn stuck in the rubble in the right-hand corner of the room and a copy of the Illusion skill book Before the Ages of Man is on the embalming table. Once the totems are correctly aligned, step on the pressure plate to lower the wooden bridge across to the next room, as well as to open the portcullis. This page was last modified on 22 December 2020, at 07:16. Sometimes the pressure plate for the puzzle does not work if there is something on or very close to the plate. In Skyrim Dragonborn, the hero will be able to do the Unearthed quest at some point in his ventures in Solstheim.He will be told that Ralis Sedarys wants to meet with him outside Kolbjorn Barrow. A small urn is on the shelves to the right. The residents of Ivarstead believe the barrow is haunted. Cross the bridge to the alcove with a filled random soul gem and a pair of random gauntlets. More draugr are in this passage as well. Even the otion to show Wilhelm the barrow journal dosen't appear so I can't get the claw from Him You have to go into the barrow first and meet the ghost. There is a locked chest with random loot hidden underwater in the Word Wall chamber to the right of the final loot chest. Ivarstead is a small milling town located at the base of the Throat of the World.The town is located on the shores of Lake Geir, with one of the forks of the Darkwater River powering the sawmill on its way to join the White River.The town consists of five buildings and has Shroud Hearth Barrow just to the east, overshadowing the town. Just inside is a pressure plate triggering a poison dart trap. Go back down a flight to the first door. A draugr is waiting in the next room along with a second pressure plate. In either case, you may be able to kill or injure another wandering draugr (just up ahead) with the trap. I havent found in the barrow, #2 The most direct route to it is to stand on the edge of the wooden platform leading to the word wall, and face northwest. Wyndelius Gatharian The exit is across the intact stone bridge to the right. However, the spears are well enough ahead that they do not present an issue if you proceed slowly into the room. The chain opens a hidden door leading into a partially collapsed tunnel. Ivarstead Quests. Ivarstead A spike wall pressure plate is just inside the doorway, but a little off-center. Lifting the Shroud The skeleton is positioned correctly so that if you sneak down the stairs, you can use the pressure plate battering ram to smash him. Skyrim without fast travel Monday, 30 January 2012. Ivarstead is a small village located on the eastern side of The Throat of the World. ".Disregarding that, they can enter and find four levers which control the doors to the interior. If you trigger one, open the gates, then trigger the other, the escape lever will be blocked off and you will have no way out of the room. After hearing the story from Wilhelm, it sounds like a good adventure for Anne and I. The next set of doors leads to Shroud Hearth Depths. The combination to the puzzle door inside the barrow, from outer ring to inner ring is Moth, Owl, Wolf. More draugr will awaken to impede you. Jump down into the water and turn around to face southeast. I keep getting an unexplained CTD whenever I try to cross the river. Ivarstead is a small hamlet that lies at the eastern foot of the massive Throat of the World mountains upon which High Hrothgar is situated.. Further on, a leveled sword is behind the waterfall at the end of the room. If you are quick, stand to the far left of the pedestal, grab the ingot, and quickly move backwards behind the corner to avoid the flames. Jump over it, or trigger it, backing up quickly to avoid the damage. Backtrack to the entrance of the barrow. At the bottom of the stone stairs is a second pressure plate that triggers a battering ram. This secret door opens into Wyndelius Gatharian's chambers. The lever on the far right activates a dart trap. The dialog to ask Wilhelm about the barrow doesn't appear and even going into the barrow seeing the ghost doesn't make the quest appear in my journal. The people in Ivarstead are After speaking to Wilhelm, the innkeeper of the Vilemyr Inn, the Dragonbornlearns that the town believes the barrow is haunted and is asked to investigate these claims further. Back in the main passage, a tripwire triggering falling boulders is across your path. The writing on the Dragon Wall transcribes to this: After speaking to Wilhelm, the innkeeper of the Vilemyr Inn, the Dragonborn learns that the town believes the barrow is haunted and is asked to investigate these claims further. If you are up to it, pulling each handle will expel a draugr and a skeleton, respectively. Back in the outer room, activate each totem pillar, again from left to right, in the combination revealed. The hero will head there and be asked by Ralis to fund the Kolbjorn Barrow excavation project. Use a flame spell or take advantage of the oil lamps hanging above the skeletons to neatly incinerate them. by cheating i mean pulling the lever and shroudsprinted my way out and letting the gates close behind me. A coin purse is tucked into the bottom crypt on the left. Make your way past the chest to hear the telling chanting of a word wall. If one of the draugr is raised in the "trap room" as a zombie, the boss level draugr will not exit his coffin until the zombie is dead. A pressure plate triggering a spike wall trap is right at the mouth of the passage heading east. After the draugr are done, use the lever to open the portcullis. The antechamber has a small burial urn on the south wall. Ivarstead is roughly halfway between Riften and Whiterun. I hear the locals talking about an haunted barrow near the village, and somehow, I find it interesting enough to investigate. Investigate Shroud Hearth Barrow Inside a room with 4 levers, facing the door, pull the 2 levers closest to the door. Moving the item/body away fixes this issue. More draugr will awaken as you enter the room. 31. On the right before the door is a burial urn. Quests The next door opens onto the balcony of a large room. At the landing is a shelf holding a potion, a petty soul gem, and a small burial urn to loot. The entryway door opens to a winding wooden stairway going down. The combination is located on the palm of the claw; starting with the outer ring Moth—Owl—Wolf. To the left of the word wall is a broken bridge. Ivarstead is a small farming community located at the base of the Skyrim's central mountain, and the start of the famous journey of 7000 steps up to High Hrothgar. Stepping into the room causes the gate behind you to close and the enemies to start emerging. Also on the table is a small satchel, the Philter of the Phantom, and two books. A coin purse and draugr body to loot are underwater against the back wall. Next to the fire are a pair of random boots, a random potion, and a pair of random gauntlets on the shelf. Next to the urn are two sarcophagi, each with an activating handle next to it. The pedestal is actually a weight sensitive plate, and removing the ingot will trigger another flamethrower trap. Kolbjorn Barrow Walkthrough. The door into the barrow is on the inner wall. Characters Shroud Hearth Barrow is an ancient Nordic tomb located just outside of the town of Ivarstead. (Revisiting this area will require you to still have the Shroud Hearth Barrow key to open the door at the top of these stairs). There is also a random warhammer in your path as you approach the end of the tunnel as well as a small urn by the secret door. At the top of the incline a small burial urn is to the right, and a random potion of magicka and random bow are on the table. Shroud Hearth Barrow is an ancient Nordic ruin located just northeast of Ivarstead. Location ID When that happens, draugr will emerge from the coffins and attack. The tunnel opens to another large room with a boss chest, front and center. Initiate a conversation about the barrow and then give him the journal. Players who travel south of Ivarstead and start exploring the southern tip of Skyrim may eventually discover Arcwind Point, a series of Nordic ruins guarded by skeletons, draugr, some undead and even a … We were kinda getting bored at Ivarstead with nothing to do and just killing time before heading out again to climb the steep mountain to meet some monks. Looking through the wooden bulwark, you will spot five skeletons down below, all conveniently standing in an oil slick. An advantage here is that the enemies do not all emerge at once; they will rise to replace the fallen. Within the Shroud Hearth Depths lies a Word Wall for the Kyne's Peace shout. Ivarstead. A random potion of healing is lying in the rocks on the left-hand wall, and more random armor and weaponry, as well as a small burial urn with a large coin purse tucked behind is on the table to the right. Site Description: Shroud Hearth Barrow is an ancient Nordic tomb located just outside of the town of Ivarstead.. Associated Quest(s): After speaking to the Innkeeper, Wilhelm, the Dragonborn learns that the town believes the barrow is haunted and is asked to investigate these claims further. Step on the pressure plate. This is the combination for the pillars in the outer room. The passage ends in an intersection where a ghost may be behind the gate to the right, warning you to leave, and another room is to the left. Location Apart from buying and selling food at the inn, no merchants are available in Ivarstead. Random Observations My Journal. A large coin purse, a random weapon, and a piece of random armor are also lying by the chest. 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