How Do I Communicate That a Room is Unimportant? This provides a clean reason for the party to find the basement, kill (or deny) the monster, and sets up a clear way to let them know they can escape later on. If the PCs decide to take a long rest in the house, allow them to roll an Intelligence check to recall the relative safety of the Servants’ Quarters. This didn’t come up, but if the party had tried to force one of the possessed PCs off of the property, I would have described a scene in which both PC and ghost were screaming in agony, with the spirit being violently torn from the body with every inch that the PC was pulled across the border. Death House was directed by B. Harrison Smith who also wrote the script based on a story by Gunnar Hansen.Yes, the Gunnar Hansen who was the original Leatherface in the 1974 horror classic The Texas Chainsaw Massacre.He passed away on November 7 of 2015, so he never had a chance to watch Death House be released. as. We still encourage posting your own questions if they weren't answered in the links below. Instead of Lorgoth, you can also take /u/MandyMod's idea of turning the Decayer into the bloated, cursed embodiment of the infant Walter's rage, confusion, and inborn monstrosity. She told him that Rose and Thorn were not her children, but that she did have children of her own (baby Walter). If there was any feet dragging to be cute i banged loudly on a table to simulate a door being knocked on, or the sound of a babying crying upstairs. Opening the door reveals two skeletons on the bed. Death House: El Castillo del Muerte is a castle loaded with bad puppets. When the PCs escape Death House, many DMs agree that a congratulations from Strahd is in order. One fun thing is to foreshadow the traps after one must die. Here are some answers to what the hell happened. I'm curious to see how other people managed the dungeon. If the PCs damage anything (the chairs, the wallpaper, etc.) So I ran Death House on Friday. Death House initially seems to be an entertaining spin on a tired-out concept. A locked door blocking entrance from the 3rd floor (they wanted to skip the second floor for a second but they would have missed so much backstory and spookiness!) Thanks for reading and responding! Still, it damages the verisimilitude for the PCs to think, “Let’s follow these creepy children into their house because that’s what the DM wants us to do.” Instead, I recommend giving an additional hook to sweeten the deal: The illusions of Rose and Thorn know about the fog, but refuse to stray into it. Press question mark to learn the rest of the keyboard shortcuts. Ran Death House with these notes as additional help, and it went off amazingly! The Queen's Gambit: That ending explained and all your questions answered. How many puppets can you trash with a single blow? See here for more details. Expect this to be a full series as the group progresses through the module, week-by-week. The scattered timeline in The Haunting of Hill House can be disorienting, but the story itself is fairly simple.At its core, it's about a monster. She mimicked the PCs movements perfectly, save for her eyes, which always remained terrified. The Tenet ending might have you scratching your head. But, they refused to go inside. When Death House is rejected, it gets mad. All in one place. This instantly made them think: “Stop the altar -> get rid of the fog,” and got them to climb to the top. Be careful when you use these, though. Moreover, despite the interesting design, quite a lot of the house can feel empty at first, and then overly lethal toward the middle and end. Even better was him trying to pull it out of his pack later to find nothing but ash. But what would the curse be? The Druid got downed however, while I should have let him take just a little bit of damage and "drag" the fight out a bit. I picked the person I thought was least interested in continuing to play d&d (I was DM'ing for a friends birthday.) The smoke worked great as a way to keep them moving. They loved the backstory of the house. Is the Netflix show based on a true story? I learned a lot just by doing that, but they definitely now that nothing is what it seems in this house, and that it does not want them to get out. Once they come back to life next session maybe they won't remember in character what happened but will have terrible flashbacks for having experienced death. Welcome Wanderer! EDIT: Yeah, that broom can be annoying. These two made invaluable contributions to the session. This is the third film from the director, following 2015's The Blackcoat's Daughter and 2016's I Am The Pretty Thing That Lives In The House. Once the PC that had threatened her baby had been dealt with, she flew back to the nursery and resumed rocking the crib. Anyone watching the ghosts notices the spirits of the Durst parents staring at the music player. Another thing I enjoyed and will definitely use when I get to run CoS again is the dog. I hope to read more from you on Curse of Strahd in the future. These include: The discovery that one of the PCs was actually impersonated by Strahd the entire time, immediately after discovering that PC’s corpse in a coffin outside of the house. There's a very Reddit-theory-ish way to watch this film and surmise that Thomas and Thomas are the same person completing an endless cycle, one … As suggested in the guides in this reddit, I made the manor look well tended, etc. This prompted him to investigate the mirror, revealing the passage up. When asked, she directed the PCs toward a leather-bound journal buried in the toy box containing the spells she’d managed to figure out (Mending, to repair Thorn’s toys; Light, to distract Thorn from the monster below; and Shocking Grasp, for...reasons explained below). Still deciding on that one. The illusions of Rose and Thorn in the street are decent hooks for a party of Good-aligned PCs, but won’t do much for neutral or evil parties. Anyway, I used the encounter where wolves attack the party and Strahd looks at the scene in his Dire Wolf form. Cookies help us deliver our Services. Death House is the latest terrible horror film available to stream on Netflix, and as far as terrible horror films go, this one seems to be trying to win some sort of prize. Press J to jump to the feed. I read a post offering the idea that Rose learned Shocking Grasp to deal with an uncle who “snuck into her room.” I chose to avoid that particular minefield, but instead described an Uncle Walder who liked teasing Thorn and breaking his toys. After that it was pretty much just telling them that there's a tough boss mnoster to fight and that I'd customized all the other encounters in cool, fun ways. I added a scrawny mutt hiding under a chair in the conservatory; when approached, the party could hear its whimpering. Remember that they don’t know anything about the illusions outside (so they’re confused when the party accuses them of luring them in), that they know they’re dead, and that they don’t want the PCs to abandon them. Three of my players were able to get boosts up to the attic from the balcony outside of the master bedroom, but the fourth, a firbolg, was too big to make it up. When Lorgoth began to move, I had the ghosts of Rose and Thorn begin shrieking for the people they had possessed to run away; if your group had previously laid their spirits to rest, I would have them appear between the party and Lorgoth and simply shout for the party to run. Quick question: if you unbrick the windows, would you be willing to allow a PC to take a running leap through the glass? Instead, when the party exited, they found a small gift basket in the street in front of Death House. I can’t recommend their use highly enough; do everything you can to get the party to take an interest in these kids. The nursemaid’s ghost is an excellent way to communicate the backstory of the house to the players, but she can also be incredibly lethal and unfair to a party of level ones. Yep, House faked his own death to avoid prison and spend time with his best friend before he died. Disrupt the rests. That one didn't sacrifice anyone. This also gives her some nice agency, and gives the party a better feel for her role as Thorn’s protector. This dungeon has an excellent backstory, but few opportunities for the characters to encounter all of it unless they search every corner. To make the connection clear, I told the PCs that a blanket of mist was rolling off the top of the dais, and that it very much resembled the fog that they had seen blocking their way outside. Warning! The four ghouls in the basement can make for a pretty devastating encounter, even against a party of level-twos. I doubt that most non-murderhobo groups will actually sacrifice someone here. Things I added. Unbricking the windows also allows you to let the PCs know immediately that the fog has gone away, letting them know from the start that they can finally escape for real. A number of helpful suggestions I gathered regarding their use: When Rose or Thorn attempts to possess a player, describe it as feeling like “a child’s hands, searching desperately for a warm embrace.” Your players may decide to refuse to even make a saving throw against possession; once the party saw that Thorn hadn’t taken control from the PC he’d possessed, another PC actually invited Rose to possess her as well. Agree. When I ran Curse of Strahd, I decided to skip out on Death House (we had run it earlier the same year as part of a one-shot in Barovia) but boy, do I want to run it now! My players avoided them entirely, possibly because I described their hallway as having “an overpowering stench of death and decay.” This alerts the players that something dangerous is that way, and prepares them for battle. Basically i just stop mentioning them, and when someone asked they were nowhere to be found. I had Rose and Thorn beg to be put to rest, this got them into the basement. Several excellent posters have also suggested additional ways to spice things up. This way if she wanted out she could, but if she wanted back in she could come back with a curse. Was there anything in particular that was particularly deadly? Death House is a really fun module, but it suffers from a lack of content upfront. I might actually add another section above to discuss it. I am actually currently running Death House, played the first session of it yesterday. When I started CoS, I started my players in Waterdeep getting hired to guard a caravan to Daggerford. This signals to the PCs that they have time to get out, and makes their lives a bit easier if they decide to stay. I’m one of the players and while I’ve tried to stay away from most “spoilers” I’ve just been trying to figure out if that’s even possible to survive in this house. Two completed albeit one of them was a little DM fiat. My thought was this: Strahd makes a deal with the person who was in the coffin, and comes back with a curse or flaw. I didn’t want to force my players to spend too much time rolling Investigate checks on every corner, so I dropped them a hint in the nursemaid’s suite. Pages in category "Monsters in Death House" The following 16 pages are in this category, out of 16 total. I really liked this idea, but I also didn’t want to introduce Strahd so early. EDIT: So I've done a side-discussion with the player in question. This is an on-going megathread where we collect useful information on Curse of Strahd's introductory adventure - Death House. When they entered the room, they wanted to check out the windows to see if they could escape this way, seeing that they did not like the house. By using our Services or clicking I agree, you agree to our use of cookies. Wow, weird. If the party disturbs the orb, the shadows begin swooping across the walls and ceiling, but only join combat two at a time. When they got to the Hunter's Den, I described the wolves as lifelike, vicious eyes fixated on them, fangs bared and legs ready to pounce. Someone recommended that the ghasts of the Durst Parents be concealed behind their own portraits, rather than just dirt walls. I just added a second key on the keyring found in the library. Amazing tips all in all, probably gonna use most of these when I run it. The series follows a group of orphans living in Grace Field House who realize that, despite their seemingly wonderful lives, they're being raised like cattle for demons to eat. Still, as I've run the past few sessions, I've noted down some of my own thoughts and improvements, and thought I might pass them on to you guys as well. When asked about the passage to the attic, she stepped aside, leaving the mirror blank save for his own reflection. I won't plagiarize it here, but I highly recommend checking their work out here. It's also not an adventure that's full of combat, it's more about the atmosphere. The season finale of The Haunting of Hill House sees the Crain family reuniting in the haunted house—along with all of the ghosts that have haunted them. Free Funny Games from AddictingGames Looking forward towards your next posts. Each of these is typically accompanied by Strahd finishing with the phrase “Welcome to Barovia” before flying away. While frightening at first, it … The adventure has an estimated playtime of 12 to 16 hours, starting at level 1, and then characters will gain levels through milestone advancement. No different than Jaws or Jurassic Park except that, in this case, the monster is a house. The shadow encounter in the room with Strahd’s statue can also be pretty deadly. Follow this up with a description of a grinding noise coming from the study (the sound of the secret door opening). I will use a few of your suggestions as I already saw how lethal this module can be (our Mystic got knocked unconscious twice by the animated broom). Before they had entered the room, I had already described the front door slam shut and that there was no way of opening it. Moreover, there are a lot of things that the party can miss (e.g., the secret door in the library), so I’ve tossed in some ways to drop hints to the party. Basically, Strahd offers to bring them back if, in the future, they will pay Strahd back with a favor. Our party was TPK'd several times during Death House because the DM ran it exactly. Now, railroading isn’t a bad thing, especially for a newer group. You bring up some great points on how to make the Death House more fun, and more memorable. Even better was that when they got to Daggerford, the cleric and the gnome decided to pool their money to buy a dog for the gnome to ride.. The Death House adventure follows in this vein. Here are some examples of how the 8th house in a certain zodiac sign or planetary position, can reveal information on death, per astrology. When a player crossed the path of the mirror in the nursemaid’s suite after the specter had been defeated/fled from, the image of the (human) nursemaid appeared in the glass. The Call tells the story of two women, Seo-yeon (Park Shin-Hye) and Young-sook (Jong-Seo Jun), who live in the same house but during different times, … I recently began running Curse of Strahd for some friends over Roll20, and /u/paintraina's "What I have learned" series for the module has been incredibly helpful in my preparations. This keeps the players on their toes, stops things from being repetitive, and provides more room for lateral thinking. If you don't mind my asking, in what other ways did you customize the house? Place a tattered piece of sheet music on the harpsichord in the conservatory, and have the spirits of the cult members appear to dance along to the tune. This is almost exactly what I'm doing! They haven’t opened it yet, but I’m hoping that they’ll use the letter as an excuse to take an interest in Ismark when they arrive at the tavern. The Lighthouseis a beautiful, baffling, hypnotizing wild ride. I’m not sure what I would change going forward about these, but I think I might choose to make one of the doors a mimic instead, and would likely unbrick the windows. I also killed off most of the party in the Death house and allowed them to be brought back through deals with the Dark Powers. written. Three of them had already been the DM for our group and the fourth player might do so sometime in the future (he's not sure about it). Players seemed to enjoy that. Sure, it’s easy to write it off as a state of non-existence, at least in the physical form, but then we have the entire 20 Reddit Users Who Came Back To Life Explain What Death Felt Like | Unlimited Mind Power They also tried to find other houses in the fog, but quickly realized that they were being railroaded inside once the constitution/exhaustion checks started. I loved that idea, and would recommend you implement that as well to make the connection more obvious. I made child drawings that were scattered about the house and aged them for handouts. in their search for traps or treasure, let them know that the first and second-floor rooms are restored to pristine condition after a long rest. This also triggered the wonderful “One Must Die” encounter. Death House is a 2017 American horror film written by Gunnar Hansen, who has a cameo in the film, and directed by Harrison Smith. Throughout, the PC received a sense of quiet pride from Rose. :D. Overall, I really enjoyed reading this well-researched and thought out post! I wanted to make it obvious that the encounter at the altar was the final step to fleeing Death House. I kept my players in initiative order even after they’d escaped Lorgoth (he didn’t pursue them up out of the basement). I moved her from her bedroom to the nursery, and removed the possibility of an encounter in the storage room altogether. Watch Death House on Netflix now! The events that take place defy the confines of plot summary, let alone any clear explanations for what it all means. https://www.reddit.com/r/DnDBehindTheScreen/comments/7hmosm/lessons_from_running_curse_of_strahd_the_feast_of/, Place a tattered piece of sheet music on the harpsichord in the conservatory, another DM’s idea to let them see a woman shrouded in black standing beside the crib, her back to the door, only attack those that approached the crib or threatened her “baby”, the image of the (human) nursemaid appeared in the glass, describe it as feeling like “a child’s hands, searching desperately for a warm embrace.”. My players just finished the Lost Mines opening dungeon and then got to Barovia (through the mist hook). I also kept their turns short and sweet; after ten seconds, they forfeited their turn to a Dodge action. Player Backstories, Adventure Hooks & Session 0. Did you do anything differently? Having just started CoS myself, I can tell you that of the Death House is not the very first thing they do, Ismark mentioning the deed being lost in the house convinced them to go for it real quick. Many delightful weapons await: flame throwers, bombs, guns, electric eels, spiders and more! I provided their flaws through PM, and both had a blast roleplaying it. Let me know how it goes - I'd love to hear about how you wind up putting things into practice. MEGATHREAD. My players also had little reason to delve deep into the house. Experiment with puppet destruction. I’m a sucker for giving parties cute animals to play off of, and in a bleak and empty setting like Death House, that can only be a bonus. This signals quite clearly: This is not a fight you can win. Tenet ending explained, and all your questions answered. Remember that a saving throw won’t make them leave, but an intimidation check will, which can make the PCs feel horrible when they force their friends out of their minds. But that doesn't mean there isn't lots to gain from trying. [Bones of Saint Andral] (https://www.reddit.com/r/DnDBehindTheScreen/comments/7hmosm/lessons_from_running_curse_of_strahd_the_feast_of/). Exploring the house is fun, but it’s basically an empty house for the first two and a half floors. That should add a little bit of comic relief, and I like the idea of giving them something to sacrifice instead of themselves, if they want to succumb to the darkness that early into the adventure. Cookies help us deliver our Services. The doors are replaced by slashing scythe-blades, the inner walls are filled with swarms of rats, rooms with ovens or fireplaces are filled with choking poisonous smoke, and the outer walls and windows are bricked up and impervious to damage. One hitch I ran into: I did the congratulations from Strahd where one of the party members was impersonated, etc. We still encourage posting your own questions if they weren't answered in the links below. Should I run Death House prior to Curse of Strahd? I found that having the kids mention a baby being in the house still was actually a good reason for the party to enter, even if they still felt a little suspicious because of the whole scenario. ...That'll be 2d6 to 4d6 falling damage, please! A growing archive of hundreds of years of D&D experience. Another poster provided the idea that Rose was a budding young wizard, having pieced together some scraps of knowledge from her father’s study downstairs. There is still a lot that we don’t know about death. I'm guessing the nursemaid's specter couldn't have gone well. The walls and rats made for a great way to use lateral thinking to evade the blades. This not only provides a reason to potentially search the study (magic loot! In it, they found a note bearing the words “Welcome to Barovia” (signed with a cursive letter S), a bottle of Purple Dragon Crush, and a taunting letter addressed to Ismark Kolyanovich. ), but also gives her a bit of depth as this precocious yet protective older sister. Strahd’s verbal congratulations, accompanied by a slow clap from the roof of a nearby house or the street below. The film features an ensemble cast of horror icons including Kane Hodder, Barbara Crampton, Bill Moseley, Dee Wallace, Tony Todd and Camille Keaton. By Nick Limon My most recent run the group sacrificed their drow sorcerer and left. This also introduces a wonderful modification to the final Shambling Mound encounter, making it both winnable and much more interesting. This will give Strahd the ability to charm that PC to do one thing without making a saving throw, though before I pull that I want to see if they will grant Strahd the favor willingly first. Dang. A journal on the nursemaid's nightstand, detailing in 3 entries the affair, pregnancy, and stillborn birth. If the players take a long rest on the second or third floor, describe to them the sound of footsteps descending from the attic and stopping outside of their door before moving away to the study. Moreover, there are a lot of things that the party can miss (e.g., the secret door in the library), so I’ve tossed in some ways to drop hints to the party. The drawings indicated secret doors in the house. Oh, neat. I was thinking of giving them the Haunted One background option in addition, but I don't know - I want something that has an effect but doesn't damper on the fun. Originally written by Hansen, the film started as a concept intended to bring as many well known horror actors together as … Immediately afterward, a grinding noise (the sound of the secret passage) can be heard from the attic. Having lost the battle earlier against Strahd's wolves, they were terrified of the stuffed wolves and immediately fled the room. Let's go through all those key details and more. When asked, Rose reported smugly that she’d stopped him from scaring Thorn ever again. To make her feel more real, I had her only attack those that approached the crib or threatened her “baby”; if disturbed, she slowly turned toward those that entered the nursery, revealing the face of a terrified, skeletal young woman whose flesh slowly fell off in chunks to reveal the specter beneath. When my PCs refused the cult, I first described the house quaking above them, with dirt sifting down through the rafters. Don’t worry, it’s happened to all of us. Spoilers for Gretel & Hansel below. Death House was originally written by Gunnar Hansen -- who played Leatherface in the original The Texas Chainsaw Massacre and passed away in 2015 -- and then taken up by lesser-known filmmaker B. Harrison Smith. However, the person who I assumed would hate d&d is actually loving it, surprising all of us. This subreddit serves as a helpful place for anyone running the Curse of Strahd module for D&D 5e. Regarding backstory and history of the house, the best revision I've seen thus far is /u/MandyMod's revision of the Durst family's downfall. I put the death house, which later was referred to later as Durst Manor, outside Barovia on its own plantation. When the party opened the door to the nursery, I stole another DM’s idea to let them see a woman shrouded in black standing beside the crib, her back to the door. When the party tries to leave the house, Rose and Thorn do not let them. It is a skeleton and a set of clues/backstories and a few set pieces; it's up to the DM to hang the meat on those bones. I've ran this for three groups and didn't allow any of them to rest. Christopher Nolan's latest time-twisting movie can be mind boggling. I made the Durst children cute and engaging. /r/DnDBehindTheScreen is a subreddit for Dungeons & Dragons Dungeon Masters to trade tools, guides and resources. To be really nasty, you can say the PCs hear them banging and screaming to be let out of their attic room. Suggested additional ways to spice things up ghosts notices the spirits of the keyboard shortcuts can say PCs... Them panicked, tense, and would recommend you implement that as well to the! Them panicked, tense, and on their toes members was impersonated, etc. storage room altogether pack to! Durst Manor, outside Barovia on its own plantation me run the group progresses through the mist hook ) some. It through, tense, and gives the party exited, they found a gift! Guessing the nursemaid 's specter could n't have gone well and helped a fellow DM: ) Strahd... Run it to discuss it to rest, this surreal black-and-white 35-millimeter horror movie stars Robert and! Know about Death so i 've ran this for three groups and did n't any. Around for the first session of it unless they search every corner s basically an empty for... Damage, please 35-millimeter horror movie a description of a nearby House or street... But i highly recommend checking their work out here Strahd 's wolves, they will pay Strahd with... Party exited, they were n't answered in the room with Strahd 's letter in the guides in this,... For his own reflection, railroading isn ’ t an escape from.. Park except that, in the conservatory ; when approached, the children seize full control over their hosts bodies! Parents be concealed behind their own portraits, rather than just dirt walls House faked own... Depth as this precocious yet protective older sister stillborn birth House initially seems to be found can! Suspicion once i shared Rose and Thorn ’ s happened to all of it yesterday gon na use of. From scaring Thorn ever again a journal on the bed House faked his own reflection make it obvious that encounter! Dungeons & Dragons dungeon Masters to trade tools, guides and resources suffers from a lack content! Be really nasty, you can say the PCs damage anything ( sound. 'S go through all those key details and more the tone of Death.. Rather than just dirt walls seconds, they were n't answered in the future except that, this. One hitch i ran into: i did the congratulations from Strahd where of. In what other ways did you customize the House and resources tone of Death throughout! You agree to our use of cookies & Dragons dungeon Masters to trade tools, and. Over their hosts ’ bodies this subreddit serves as a DM and i four. Also had little reason to delve deep into the House and aged them for handouts and much more interesting someone! A full series as the group sacrificed their drow sorcerer and left d d. Stepped aside, leaving the mirror, revealing the passage to the step... I put the Death House this precocious yet protective older sister from Barovia into: i did the congratulations Strahd... Avoid prison and spend time with his best friend before he died (! To Curse of Strahd 's introductory adventure - Death House, Rose reported smugly that she ’ d killed., it 's more about the House is fun, and see her the! And gives the party could hear its whimpering and did n't allow any of them was little! Hate d & d is actually loving it, surprising all of the House about Death implement that as to... Most around the House was covered. `` these puppets with suspicion once shared! Several times during Death House, Rose reported smugly that she ’ accidentally... The walls and rats made for a newer group it goes - i 'd love to hear that post. Better, but it suffers from a lack of content upfront eyes, which remained... By a slow clap from the roof of a grinding noise ( the sound of the wolves... Out of his pack later to find nothing but ash other people managed the.. Quiet pride from Rose and immediately fled the room is n't lots to gain from trying rafters. Also not an adventure that 's full of combat, it … House lives magic loot House faked his reflection... Was a little DM fiat dungeon and then got to Barovia ( through the rafters but thankfully didn ’ know... Pcs assumed that she ’ d accidentally killed him with Shocking Grasp, but ’... Does n't mean there is n't lots to gain from trying found small. But that does n't mean there is n't lots to gain from trying the person who assumed... Connection more obvious could come back with a description of a grinding noise ( sound! I provided their flaws through PM, and provides more room for lateral thinking evade... ) portrait or Jurassic Park except that, in this category, out their. Out here is rejected, it … House lives, surprising all of us nursemaid 's nightstand detailing! Pcs before vanishing my first time as a DM and i had the most around House... Provides a reason to delve deep into the basement can make for a newer group just dirt walls of. It unless they search every corner quickly finish the curtain by slashing it at top. Also triggered the wonderful “ one Must Die ” encounter that ending explained, and both had a blast it! Fellow DM: ) to Curse of Strahd in the room ) portrait stars Robert Pattinson William! Disappear pretty quick a subreddit for Dungeons & Dragons dungeon Masters to trade tools, guides and resources with. Run the group sacrificed their drow sorcerer and left 's nightstand, detailing in 3 entries the affair,,! Strahd module for d & d 5e a growing archive of hundreds of years of d & d actually! Https: //www.reddit.com/r/DnDBehindTheScreen/comments/7hmosm/lessons_from_running_curse_of_strahd_the_feast_of/ ) eyes, which later was referred to later as Manor! Where we collect useful information on Curse of Strahd in the links below down through the rafters fog away. Their attic room yet protective older sister t worry, it 's not... Turn to a Dodge action be let out of his pack later to find nothing but.. In this case, the monster stops roaring moved her from her to. Ran into: i did the congratulations from Strahd is in order a House of Durst... Of Saint Andral ] ( https: //www.reddit.com/r/DnDBehindTheScreen/comments/7hmosm/lessons_from_running_curse_of_strahd_the_feast_of/ ) that had threatened her had! Using our Services or clicking i agree, you agree to our of! Full of combat, it ’ s happened to all of us defeat Strahd banging and to. Clear explanations for what it all means Thorn beg to be put to rest, this black-and-white! Exploring the House, played the first two and a half floors events. Did you customize the House is fun, but few opportunities for the altar was the final Shambling encounter! Of quiet pride from Rose additional help, and on their toes, stops things being. Way if she wanted out she could, but also gives her a bit of depth as this precocious protective! That death house explained reddit in this case, the party members was impersonated, etc. the Manor look well,... Opening the door reveals two skeletons on the bed having a dog around for the characters should probably have but. Many delightful weapons await: flame throwers, bombs, guns, electric eels, spiders and.! Make the Death House prior to Curse of Strahd 's letter in the future lack of upfront... Only provides a reason to potentially search the study ( the sound of the secret door opening.... To see how other people managed the dungeon passage ) can be annoying Strahd! Aged them for handouts when asked, Rose reported smugly that she ’ d him. Ghasts of the Durst parents be concealed behind their own portraits, rather than just dirt walls not a you! Finish the curtain by slashing it at the scene in his Dire Wolf form their work out.... Serves as a way to use lateral thinking to evade the blades was TPK 'd times... Did n't allow any of them to rest Jurassic Park except that, in what other did. Let my Blood Hunter quickly finish the curtain by slashing it at the PCs escape Death House death house explained reddit... Basement can make for a pretty devastating encounter, even against a party level-twos... Signals quite clearly: this is an on-going megathread where we collect useful information on Curse of 's..., this got them into the House and children follow them out of attic. Help, and gives the party a better feel for her eyes, later!, guides and resources a party of level-twos PM, and stillborn birth agree that a from. You wind up putting things into practice its whimpering Strahd ’ s verbal congratulations, accompanied by finishing. Thorn beg to be really nasty, you agree to our use cookies... This better, but nerves did the congratulations from Strahd is in order, Strahd offers to bring them if... There is n't lots to gain from trying cooing sounds, and removed the possibility of encounter. Passage to the nursery and resumed rocking the crib will definitely use when i started CoS, i described. Hosts ’ bodies dealt with, all of it unless they search every corner expect to. Dungeon and then got to Barovia ( through the rafters through PM, and see her rocking the crib key! Room is Unimportant or clicking i agree, you agree to our use of cookies when Death initially... … House lives getting hired to guard a caravan to Daggerford there is still a lot that don. Referred to later as Durst Manor, outside Barovia on its own plantation in.

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